Combat Move: Lockdown

Lockdown

Type: Finisher Rather than simply shooting the enemy, you threaten them with a certain demise should they be difficult at all. If the target knows of your intentions, such as calling out to them, or otherwise something they can't deny, roll Intimidation, contested by the target's roll of Mental Resist. If they are below 1/2 HP, you gain a 1 MFD bonus, and if you personally have dome damage to them before, even if it wasn't in this engagement, you gain a 1 MFD bonus, so long as they remember the event. If you beat the target by at least 1 MFD, you have scared them in some way, but depending on by just how much you succeed, your GM will decide exact result.