Combat Move: Rapid Fire

Rapid Fire

Type: Carry Fire 2-4 rounds, your choice, in quick succession, using energy and mass for each shot as normal. If 2 shots are fired, roll with a 1 MFD penalty, and add another multiple of the static part of the weapons damage. If 3 are fired, roll with a 3 MFD penalty, and double whatever the single-shot damage would have been, after rolling. If 4 are fired, roll with a 5 MFD penalty, and you deal 2x max weapon damage. This move counts as a single attack for the sake of armour, shields, and attempts to dodge.