Combat Move: Inspire

Inspire

Type: Finisher Not every action in combat is about killing the other guy. It's often important to keep up morale amoung allies, as well. Make a Speechcraft MFD 3/4 roll. If you pass, all allies in combat with you that can hear you gain a +1 MFD on their actions, until the start of your next turn. This does not stack with other uses of this move.